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PGGK 025: Express

The Game Kennel

Derek shows us Express: The Railroad Card Game. This one is perfect for any card game lover. A lot off the mechanics will be familiar and it is themed beautifully. There are team play rules, individual play rules, and some options that vary play. Build a solid collection of trains and finish before your opponents beat you to the punch.

Express: The Railroad C... read more

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PGGK 025: Express

Sat December 27 2008

Derek shows us Express: The Railroad Card Game. This one is perfect for any card game lover. A lot off the mechanics will be familiar and it i... read more

Derek shows us Express: The Railroad Card Game. This one is perfect for any card game lover. A lot off the mechanics will be familiar and it is themed beautifully. There are team play rules, individual play rules, and some options that vary play. Build a solid collection of trains and finish before your opponents beat you to the punch.

Express: The Railroad C... read more

Derek shows us Express: The Railroad Card Game. This one is perfect for any card game lover. A lot off the mechanics will be familiar and it is themed beautifully. There are team play rules, individual play rules, and some options that vary play. Build a solid collection of trains and finish before your opponents beat you to the punch.

Express: The Railroad Card Game
Publisher: Mayfair Games
Style: Card Game
Designed by: Darwin P. Bromley
Players: 2-6
Play Time: 45-60 minutes
Ages: 8+
MSRP: $15.00
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PGGK 024: Intrigue

Wed November 19 2008

Derek takes a close look at Intrigue. You will laugh and cry as your scholars are hired and fired in this game of backstabbing, betrayal, and ne... read more

Derek takes a close look at Intrigue. You will laugh and cry as your scholars are hired and fired in this game of backstabbing, betrayal, and negotiation. Talk it up right and you just might receive enough in bribe money to win the game.

Intrige
Publisher: Mayfair Games
Style: Negotiation
Designed by: Stefan Dorra
... read more

Derek takes a close look at Intrigue. You will laugh and cry as your scholars are hired and fired in this game of backstabbing, betrayal, and negotiation. Talk it up right and you just might receive enough in bribe money to win the game.

Intrige
Publisher: Mayfair Games
Style: Negotiation
Designed by: Stefan Dorra
Players: 3-5
Play Time: 45 minutes
Ages: 12+
MSRP: $20.00
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PGGK 023: Megastar

Wed November 05 2008

Derek gives us Megastar, a music band themed card game of market manipulation. There are a few things to work out such as how much to invest i... read more

Derek gives us Megastar, a music band themed card game of market manipulation. There are a few things to work out such as how much to invest in certain bands and how much to just ride the market. Looking into the future is a tricky business with so many uncertainties, but if you watch closely you can at least get an idea of your competition's motives.

Megasta... read more

Derek gives us Megastar, a music band themed card game of market manipulation. There are a few things to work out such as how much to invest in certain bands and how much to just ride the market. Looking into the future is a tricky business with so many uncertainties, but if you watch closely you can at least get an idea of your competition's motives.

Megastar
Publisher: Mayfair Games
Style: Card Game
Designed by: Friedemann Friese
Players: 2-5
Play Time: 45 minutes
Ages: 10+
MSRP: $10.00
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PGGK 022: Theophrastus

Thu October 16 2008

Derek picks up the mortar and pestle and takes direction from Theophrastus. His alchemy skills will grant him the ability to become his next app... read more

Derek picks up the mortar and pestle and takes direction from Theophrastus. His alchemy skills will grant him the ability to become his next apprentice. He may have the best brew, or just mess with the others bad enough to beat the curve.

Theophrastus
Publisher: Mayfair Games
Style: Card Game
Designed by: P. R. Chaseread more

Derek picks up the mortar and pestle and takes direction from Theophrastus. His alchemy skills will grant him the ability to become his next apprentice. He may have the best brew, or just mess with the others bad enough to beat the curve.

Theophrastus
Publisher: Mayfair Games
Style: Card Game
Designed by: P. R. Chase
Players: 2-5
Play Time: 30-45 minutes
Ages: 9+
MSRP: $25.00
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PGGK 021: Journey to the Center of the Earth

Tue September 30 2008

Derek gives us a look at Journey to the Center of the Earth. Its an adventure game based on the Jules Verne novel by the same name. You work tog... read more

Derek gives us a look at Journey to the Center of the Earth. Its an adventure game based on the Jules Verne novel by the same name. You work together with your opponents to move the party through treacherous terrain, over the underground sea, and then get shot out a volcano. The one that emerges with the best collection of treasure will be the victor.

Journey t... read more

Derek gives us a look at Journey to the Center of the Earth. Its an adventure game based on the Jules Verne novel by the same name. You work together with your opponents to move the party through treacherous terrain, over the underground sea, and then get shot out a volcano. The one that emerges with the best collection of treasure will be the victor.

Journey to the Center of the Earth
Publisher: Mayfair Games
Style: Board Game
Designed by: Rüdiger Dorn
Players: 2-4
Play Time: 60-75+ minutes
Ages: 10+
MSRP: $49.00
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